The Squad make a number line 'ruler' to help choose the correct-sized box for packing varying numbers of Slime Cubes.
The Squad help a monster get ready for her wedding day, while learning that increasing the sizes of objects doesn't increase their number.
Strategies for correctly counting objects that move, help the squad assist a Farmer trying to count teeth in unhelpful plants.
The Squad help a clumsy sculptor complete his latest monsterpiece by learning how volume isn't affected by shape.
Comparing objects enables the Squad to determine if one has less than an amount of something than another. In this case, it's if the amount of water given to a plant.
The Squad help a sleepy monster follow a recipe for making a compost ‘bed’ by learning that 'sum' indicates the total of two or more objects added together.
Some little monsters want to ride the new Monster-Go-Round together, but they won’t all fit in the car. The Squad use ‘subtract’ to make two smaller sets of monsters.
The topic of 'fit' is explored as the Squad help a monster unlock a joke box, by using 'keys' of differing shapes.
The Squad must go backwards down a number line; that is, from 5 to 3, and then from 5 to 1, to help a confused Delivery Monster keep to his schedule.